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Improving network architecture by mimicing... slime

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Improving network architecture by mimicing... slime

Postby Tirian » Fri Jan 22, 2010 10:18 am

http://news.bbc.co.uk/2/hi/science/nature/8473316.stm

This is pretty cool. Although they're not talking directly about the Internet, I could imagine that this could have implications for MMO companies too in the long term.
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I play to some degree: WoW (EU now, US before), Guild Wars 2 (EU), SWTOR.
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Postby Zancarius » Sat Jan 23, 2010 12:36 am

We may have a non-computationally intensive solution to the traveling salesman problem.

Brilliant!
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