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Dual Talent Trees?

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Dual Talent Trees?

Postby Grimblast » Tue Oct 14, 2008 9:15 am

I've heard about them but I have yet to see mention of them in the new patch notes. I'm working on finding confirmation from blizzard to see if they are going to do it or not. Many mentioned it was going to happen but we shall see I suppose.

Update: so far its just a blue post mentioning something will be said in blizzcon
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Turalia Gearspark - Asuran Engineer ----------- Turus Gearspark - Asuran Guardian
Thelena Turusian - Norn Warrior ---------------- Jake Turusian - Human Thief
Dililah Turusian - Norn Necromancer ------------ Rahl Braincrusher - Char Mesmer
Star Earthbreaker - Sylvari Elementalist -------- Rylo Preystalker - Char Ranger
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Postby Zancarius » Tue Oct 14, 2008 10:13 am

Slashdot has an [url=http://games.slashdot.org/article.pl?sid=08/10/14/1440209]interesting summary of Blizzcon[/url]. About the spec swap:

[quote]The last big bit of news was that a dual-spec system was coming at some point after the expansion goes live. Players will be able to swap between two specs in order to facilitate their participation in both PvE and PvP. Glyphs and action bars will most likely be tied to this swap system, so players don't need to spend time and money flipping between specs. A built-in gear swapping interface may also come about.[/quote]

From the raid chatter:

[quote]A few other interesting tidbits came out of the Raid panel; Deathwing is something they're "working on," and we will see him at some point. Raids won't be designed with the dual-spec system in mind. You may switch specs between fights, but you certainly won't be required to. There will definitely be a difficulty progression for raids, but we probably won't see anything as difficult as Sunwell. They want to keep thing challenging and fun. Bosses will drop more loot over all, and the Ashbringer story will continue.[/quote]

Bastards. This makes me want to reactivate my account.

...although, according to the 3.02 patch notes, they've nerfed recklessness by a huge margin (and reduced the cooldown). So much for pulling a crap ton of mobs in a low level instance and beating the tar out of them with sweeping strikes + whirlwind + recklessness.

The GEM/groupcal people are probably upset:

[quote]New Calendar feature: Players will be able to access the new Calendar feature by clicking on the new icon located in the top right corner of their mini map. The calendar will track in game events, allow raid scheduling, and more. [/quote]

Other interesting changes in 3.02:

[quote]New Vanity Pet and Mount changes: Players will now be able to access their non-combat pets and mounts by clicking on the pets tab in the Character Info panel. These pets and mounts will be now learnable much like spells or abilities. Once a vanity pet or mount is learned, the icon will disappear from within a player’s inventory andreappear in the appropriate tab under the pet tab under Character Info. Say goodbye to your vanity pets and mounts taking up bag and bank slots!

Lost pets and mounts (one time quest rewards) can be recovered by visiting a stablemaster.

A new Agro Warning is now available and currently functioning in dungeons.

Focus Frame is now available. Players will be able to right click on any unit frame and select “Set Focus”. The focus frame will only display when the focus is set. Players may also set a “Focus Cast Key” in the options/combat panel that can be bound to shift, alt, or ctrl. When holding the focus cast key and triggering an action, the action will be performed on your focus and not on your target.

Lost tabards (one time quest rewards) may now be restored by visiting a tabard vendor.

Lost keys (one time quest rewards) may now be restored by visiting a blacksmith.

Error messages should play less frequently.

Tradeskills can now be linked by shift-clicking the tradeskill icon.

Quests can be shared with party members at any distance.

Quests can be shared with party members by linking the quest into party chat.

Quests can be shared in raids but not battlegrounds.

Randomized Daily quests may now be shared, but only on the same day as the quest is given.

A 5 minute timer will appear over the player’s unit frame showing the countdown until your PvP flag is cleared.

The /cower emote now has an animation.

Macros and key bindings are now saved server-side so there is no longer a need to reconfigure them when logging in using another computer.

Shift-clicking to loot mail: You can now hold Shift and click on mail in your inbox to automatically loot any items and gold without opening the mail. This default behavior can be changed via Auto Loot Mail in the Interface Options (Controls).

Combat Log Changes:
[list][*]The combat log now differentiates between a spell failure due to resistance and spell failure due to missing the target. Where once both events reported as a resist; a spell missing the target is now reported as a miss.
[*]Overhealing is now reported in the combat log.
[*]When a source of damage is entirely prevented (by a shield block, a full resist, or a damage shield like Power Word:Shield, the prevented amount will now be displayed.
[/quote]
I gave that lich a phylactery shard. Liches love phylactery shards.
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Postby Grimblast » Tue Oct 14, 2008 12:08 pm

That I can dig. So further down the road.
Guild Wars 2 Characters
Turalia Gearspark - Asuran Engineer ----------- Turus Gearspark - Asuran Guardian
Thelena Turusian - Norn Warrior ---------------- Jake Turusian - Human Thief
Dililah Turusian - Norn Necromancer ------------ Rahl Braincrusher - Char Mesmer
Star Earthbreaker - Sylvari Elementalist -------- Rylo Preystalker - Char Ranger
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Postby alacor » Tue Oct 14, 2008 12:20 pm

Does the duel tree thing mean I don't need 2 paladins. lol
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Postby Zancarius » Tue Oct 14, 2008 12:31 pm

LOL

Probably so, I'm afraid. Probably so.
I gave that lich a phylactery shard. Liches love phylactery shards.
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Postby Sonikku » Tue Oct 14, 2008 3:05 pm

The 60-70 Exp buff is in this patch.

Shamelessly stolen from the Eu boards:

Pre-Patch XP breakdown:

60 494,000
61 574,700
62 614,400
63 650,300
64 682,300
65 701,200
66 734,100
67 753,700
68 768,900
69 779,700
6,753,300

Post-Patch XP breakdown:

60 290,000
61 317,000
62 349,000
63 386,000
64 428,000
65 475,000
66 527,000
67 585,000
68 648,000
69 717,000
4,722,000

Reduction % per lvl:

60 41.29554656
61 44.8407865
62 43.19661458
63 40.64278026
64 37.27099516
65 32.2589846
66 28.21141534
67 22.38291097
68 15.72376122
69 8.041554444
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Postby Lithium » Sat Oct 18, 2008 12:21 am

Hot. So this means my shadow priest was leveled to 70 all in vain.

*Inhale*FUUUUUUUUUUUUUUUUUUUUUUUUU*Deep breath*UUUUUUUUUUUUUUUUUUUUU*Cough*CCCCCCCCCCCCCCCCCCCCCCCCKKKKKKKKKKK!

Not that I'm pissed or anything.
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Postby Tirian » Sat Oct 18, 2008 11:53 am

This is more or less why I quit leveling Stoneshard (though I still wish I'd done something more useful with the 60-65 time).
Letting the demon do the work for me since 2004.
I play to some degree: WoW (EU now, US before), Guild Wars 2 (EU), SWTOR.
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