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64-bit Client

PostPosted: Wed Nov 04, 2015 11:13 am
by Grimblast
So rumor has it on reddit that the 64-bit client released today may fix my strange in game crashes during events. Found this little tip to save on download time.

Re: 64-bit Client

PostPosted: Wed Nov 04, 2015 3:56 pm
by Zancarius
Also, pro-tip: You can do the same thing with reinstallation to save downloading. That's what I did: Reinstall GW, cancel install, drop old .dat in, done.

Still surprised it took this long since 32-bit processes are limited to 2GiB address space (pointer size restrictions, among other things), with a possible increase to 4GiB if the process is large address aware. The easiest solution is to just migrate to a 64-bit build.

Although, Firefox is still 32-bit and will probably remain that way until 43+. We're eventually going to get rid of 32-bit legacy rubbish.

Now let's push for IPv6!

Sources:
https://msdn.microsoft.com/en-us/library/aa366778.aspx
http://stackoverflow.com/questions/6395 ... ing-system

Re: 64-bit Client

PostPosted: Wed Nov 04, 2015 5:30 pm
by Zancarius
Dulfy has a direct link to the 64-bit client binary here.